Supplies
*none
How to Play
Split group into two teams, and have them stand on either side of the playing area.
One team (Team A) begins, by quietly talking together, and coming up with an agreed-on occupation. When ready, they begin shouting the following:
Team A: Here we come!
Team B: Where you from?
Team A: New Orleans!
Team B: What's your trade?
Team A: Lemonade!
Team A then begins marching forward together, acting out the agreed-upon occupation, while Team B shouts out attempts to guess the trade. When they guess correctly, Team A must turn around, and race back to their starting point. If Team A makes it to the other side, they may choose a player to take back with them, and start again. Anyone who is tagged along the way becomes part of Team B. Then the groups switch roles.
Strategy
Team A will probably try to walk slowly, because the closer they get to the other side, the more likely they are to be tagged. Team B, on the other hand, may try to wait to guess the occupation if they feel certain that they are right, in order to improve their chances of tagging people. If they wait too long, however, and are wrong, they will have lost guessing time, so there is a give-and-take to this strategy.
Showing posts with label Name Games. Show all posts
Showing posts with label Name Games. Show all posts
55) Blind Man's Bluff
Supplies
* optional: blindfold
How to Play
Choose one person to be the "blind man." If available, blindfold this person. Otherwise, he/she should keep eyes closed at all times. The rest of the group may move around the area, as silently as possible, to avoid being tagged. When the "blind man" tags someone, this person becomes the new "blind man."
Variations
In a more familiar group, when someone is tagged, the "blind man" must feel the face of the tagged player, and identify that player in order for him/her to become the new "blind man."
Alternatively, the "blind man" may be required to ask the tagged player a question, and determine his/her identity based on voice.
* optional: blindfold
How to Play
Choose one person to be the "blind man." If available, blindfold this person. Otherwise, he/she should keep eyes closed at all times. The rest of the group may move around the area, as silently as possible, to avoid being tagged. When the "blind man" tags someone, this person becomes the new "blind man."
Variations
In a more familiar group, when someone is tagged, the "blind man" must feel the face of the tagged player, and identify that player in order for him/her to become the new "blind man."
Alternatively, the "blind man" may be required to ask the tagged player a question, and determine his/her identity based on voice.
37) Name Tag
Supplies
* none
How to Play
Have group form a circle, with one person in the center as "It." It must try to tag any player, to switch places. To prevent being tagged as It approaches, the player may say the name of any person in the circle.
Variations
There are two variations to this game. In the first, It must attempt to tag the person who's name is mentioned. This puts the greater challenge on It, as It must know who each name belongs to.
Alternatively, the player who is at risk must point to the person who's name they call, and It may attempt to tag any player in the circle at any time, putting the greater challenge on the group, who must be able to know who each name belongs to, and quickly because It may choose to move back and forth between two people standing next to each other.
* none
How to Play
Have group form a circle, with one person in the center as "It." It must try to tag any player, to switch places. To prevent being tagged as It approaches, the player may say the name of any person in the circle.
Variations
There are two variations to this game. In the first, It must attempt to tag the person who's name is mentioned. This puts the greater challenge on It, as It must know who each name belongs to.
Alternatively, the player who is at risk must point to the person who's name they call, and It may attempt to tag any player in the circle at any time, putting the greater challenge on the group, who must be able to know who each name belongs to, and quickly because It may choose to move back and forth between two people standing next to each other.
15) Red Rover
Supplies:
* none
How to Play:
Split the group into two teams. Have each team stand in a line, 25-30 feet apart, while facing each other. Tell each team to link hands. At all times, they should try not to let go. One team begins by choosing a person from the other team, and shouting together, "Red Rover Red Rover, send__________ right over!" At that time, the person they call must run towards them, and attempt to push through the hands of any two people on the team. If the person succeeds, he/she may go back to his/her group. If not, he/she becomes a part of this team. Each team takes turns calling someone over, trying to build their own team. When one team is down to one person, the game can begin again. Since the teams continuously change members, there is no true winning team.
This is a New Game, a game created to ensure that everyone participates and that no individual can be a loser. Ideally in new games, there are no winning teams either.
* none
How to Play:
Split the group into two teams. Have each team stand in a line, 25-30 feet apart, while facing each other. Tell each team to link hands. At all times, they should try not to let go. One team begins by choosing a person from the other team, and shouting together, "Red Rover Red Rover, send__________ right over!" At that time, the person they call must run towards them, and attempt to push through the hands of any two people on the team. If the person succeeds, he/she may go back to his/her group. If not, he/she becomes a part of this team. Each team takes turns calling someone over, trying to build their own team. When one team is down to one person, the game can begin again. Since the teams continuously change members, there is no true winning team.
This is a New Game, a game created to ensure that everyone participates and that no individual can be a loser. Ideally in new games, there are no winning teams either.
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