31) Wink

Supplies
* chairs (optional)

How to play
Have participants form a circle, with or without chairs, so that one chair/person sits sideways, the next inward, the third sideways, and so-on, around the circle. Everyone sitting, facing inward, looks inward, and is a runner. Everyone sitting sideways, looks sideways at the person in front of him/her, and is a catcher. One person stands in the middle, and may wink at any of the runners. When a runner is winked at, he/she must jump up, and run around the circle, back to his/her seat, while the catcher that is watching him/her must jump up and try to catch the runner. The person in the center may wink at one person, and wait for that person to go around, or speed things up, making two or three pairs (or more) run at a time.
When someone is tagged, that person switches with the person in the center. When multiple players are up and running, an individual may only be in the center for a couple seconds, and not even have a chance to wink, before being replaced, if more than one runner is caught at around the same time. The transition will slow everything back down.

Note:
This is not the original version, but my adaptation in regards to what happens when someone is tagged. I could not remember the original version, so if you know it, please comment. Thanks

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